![]() ![]() ![]() Every time you pause the game you can recalibrate the accelerometer, thus ensuring you won’t be stuck holding it level the entire time. It feels like you’re playing marble-madness because of the constantly titling of the screen, but I’ll give Bioware credit because it’s a unique way to engage the iPhone’s control schemes. You guide Jacob via the accelerometer and he’ll automatically shoot anything he’s locked onto. Typically, you enter a room with lots of boxes, walls, and enemies. The cartoon-based social interactions are short, which is a shame, because the combat is a much weaker game element and requires constantly loading between maps. … While the action is accelerometer based and looks like this. Perhaps EA wanted the game to serve as a promoting mechanism for Mass Effect 2 (the load screens reveal that Jacob and Miranda will appear in the upcoming title) because there seems no other reason for Mass Effect Galaxy to be this unfinished. Other times, there’s only a voice over and a bunch of still images. At times, the cut scenes depict action and actual animations with dialogue and sound. The animations seem rushed and half-finished. Unfortunately, this game reeks of one on a deadline. Yeah, you’ll basically just be shooting a lot of things, but in between scenes you begin to feel like there’s a mystery to be solved too. Casey Hudson’s writing team does a bang up job of introducing people to the world without making the missions clichéd or expected. You won’t have the ability to create and define relationships like in the original Mass Effect, but the “choose your own adventure” aspect I found oddly compelling. ![]() Jacob is a cookie-cutter bald space marine character, but the aliens he encounters can often be reasoned with (instead of fought with) and you can avoid fights, gain more intelligence, or be more antagonistic depending on what conservational choices you make. ![]() In between battles, you’ll often be tasked with guiding Jacob to different parts of the galaxy and the animations, soundtrack, and characters are all pretty well defined and memorable. I was actually quite impressed with the Cartoon Network-like artwork of Mass Effect Galaxy. ![]()
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